This morning's bedhead was pretty epic.
Lots of work to finish today before I have lots of work this week. I don't feel particularly inspired to write a thing, so here's a list of things that may be relevant to your interests:
I've been making some Not A Radio Free Burritos. This may interest some of you.
Wilco has a new record out and it's free (for the moment).
Titansgrave: The Ashes of Valkana is past the halfway point of the season, and I'm as excited for the audience to experience the rest of the story as I am sad there is less ahead of us than there is behind us.
The adventure campaign book for Ashes of Valkana, with some additional Titansgrave setting information, is at the printer. I've seen the proof, and it is gorgeous. If you want to play in our world, I think you're going to like it when it is released during GenCon in a couple weeks. Adventure Game Engine also comes out at GenCon, and you'll need both to play. I encourage anyone who does play to write up your own stories, define areas of the world in ways that inspire and amuse and entertain you, and bring Valkana to life in your own way ... and then tell me about it, because I think that will be awesome.
This makes me really mad. I didn't give Facebook permission to do this, and I can't see an obvious way to stop Facebook from doing this:
Interesting. Sending msg to @wilw FB page- offers me the chance to circumvent privacy & message direct for ~£10. Hmm. pic.twitter.com/tskfyNI29e
— Daniel Fiander (@ScoutManDan) July 20, 2015
Facebook is creating a false sense of entitlement and intimacy, by giving the impression that people can pay outrageous amounts of money to send a message directly to someone's inbox, even if that potential recipient has no intention of reading it.
I really like the current episode of Tabletop, even though I realized at the end of the day that we could have done an episode for each game, instead of combining them into one.
I'm still really upset that I was lied to and betrayed by my (now former) friend who I hired to help work on Tabletop. The more I learn about the last few years, the more I discover how thoroughly I was mislead, how many lies were told about me and my show to others, and how much my trust was abused ... it's not a good feeling.
Tomorrow's Conversations with Creators is with Trey Arch, the studio that makes the Call of Duty and Black Ops games. I suck at FPS games, so I don't play them, but I had so much fun talking with these people, I think there's a very good chance I may give the single-player campaign a try, on the easiest setting.
Next week, I'm talking to the studio that brought us Journey, and Flow, and God of War. After that, CwC is over for the summer, and while I'm hopeful that Sony will want to make more, I don't know if it's going to happen. If you haven't played Journey, DO NOT WATCH ANY OF THE PLAY THROUGHS. Please trust me on this one. It's such an amazing experience, and you'll rob yourself of a lot of that if you spoil it for yourself.
Have you seen the Wil Wheaton Project's new season? It's called Reactor, and the guy who plays me is pretty funny. He also seems like a really nice person, so I hope the network goons treat him and the show better than they treated me.
I've been having a lot of fun playing around with databending pictures and creating strange ambient recordings that they inspire.
Databending bedhead is ... weird.
I got a Pebble Time. I mostly like it. It has an LCARS face that makes me happy. I'm not sure if I like it more than the LG Android watch I picked up from woot recently, though. Good thing I have experience wearing multiple watches for some reason.
Okay bye.