Going to a rock club tonight with Linda.
Tomorrow (Thursday July 31st) I go out to the islands in the Stockholm Archipelago to spend the day with my aunt.
Next week I go to Finland.
Next week I also hope to meet Pihka who will be here for a circus festival.
Week after that see a very special old lady. She's a very magical, and wants to read my aura and my Tarot before I go. She's like a Fairy Godmother out of the happier fairy tales.
***
Random Gaming Geek Question:
If you've played AD&D, what kind of character do you find yourself playing the most?
Myself: I am almost always half-elf.
I'm always male.
If the campaign allows it, always a psionic. If it doesn't - usually the case - then I always dual class or pick a class that emulates a psionic i.e. mixes magic and martial ability. Typically a ranger. Less often a monk. I've even been a priest of Odin. Though a priestess of Hel would have suited me better.
I am never pure magic-user or warrior.
In physical description, I always make my character dark-haired and brown skinned and from somewhere exotic.
**************************************
I brought this up because I found a ROM of Bard's Tale for my NES emulator and started thinking about which character class I used my own name for (sorceror) and which other classes I gave names of my friends to (all female as well). I tried as hard as possible to make them match my inner knowledge of their personalities. So much so, I would reject attribute rolls that made key abilities like Strength and Vitality really high, but at the cost of having Intelligence at just 2 points (no way!!!).
Though the game is very simple, in my head as I played it, I began designing a comic-book, then an Anime basing it on my friends and myself. And then filling in a back story justifying who they were and why they were. Bard's Tale allows you to name your adventuring party and funny enough, I named them the 'ERISguard' in honor of the Discordian movement and one of my favorite goddesses. So I made the entire group on a secret mission from their matriarchal island stronghold. Sort of like Wonder Woman's greek island. My best warrior I named after blasfemme ( ). She is the leader of the mission and it's appropriate because she would be the tallest of the girls I've named. She even has a chaos symbol as a tattoo so it suits that she's on a holy mission direct from Eris. Blasfemme (in my story) is an experienced veteran. Her tattoos give her powers and she is brilliant in squad tactics and outsmarting the enemy. She is also the one with the most secrets because she is - essentially - from what one might describe as a cross between the Bene Gesserit and the CIA. The Erisian Secret Service or Inner Circle.
Her equal in rank but second in command is my friend Gabriella. Gabbi would be the second tallest of the women I've named so again, height makes sense. Gabbi is the toughest warrior with a voluptuous, solid body. Paradoxically when not fighting she walks like she's a geisha made of glass (which she really does in real life, she has a small stride. She essentially embodies the adjective 'dainty'. It's soooo cute. ). She's the scholar, the record keeper and the linguistics expert.
Because I just can't picture Blasfemme or Gabbi actually getting getting dirty in a fight, they specialise in great stonking halberds and surgical looking javelins. They keep the fight and the blood away while efficiently gutting it like a fish.
Both Blasfemme and Gabbi are of the equivalent of 'Numenorean' descent (to borrow a Tolkien term). That is to say the 'High Race'. Living to 250 years, slower, longer puberty, physical peak at around 28 years, aging process levels out at around 35 years of age and remaining stable until the last 40 to 50 years. The average 'High Woman' therefore has over 100 years of full productivity in her life. Improved higher brain functions, near-total lack of body hair, unusual power-to-weight ratio in physical performance, immune system even handles supernatural and magical threats. The sci-fi equivalent would be 'Homo Novus', the 'New Man'.
Next is the 'Hunter' class who I named after my friend Zena. She's really tiny at 5' 3", so I made her an exotic halfling student of the Erisians from one of their diplomatic missions, with talent for scouting and wildlife. Now the real Zena is totally against violence - to the point where she would rather get beaten than raise a fist in response. It exasperates me but...well...I couldn't justify her name so...in my Anime she fights exclusively with missile or projectile weapons. If she's forced to go close, she has a specially designed mace so that she can kill without drawing blood.
From her Erisian schooling she has specialised in arcane manipulation of her arrows so that they can do even more non-lethal tricks e.g. spraying sticky magic webs on impact, electroshock tips to knock them out cold, various non-lethal but quick-acting neural and muscular poisons with specific effects for specific targets. her best arcane arrowhead is one that turns the affected target berserk against it's own comrades. Zena hates violence but is not above turning the violence of others against themselves.
She has an affinity and connection with any omnivorous creature that nurses it's offspring and takes 'motherhood' as a serious survival trait. This covers any mammal and bird that has a mixed diet. (There is usually a connection between intelligence and diet in the animal kingdom. Pure herbivores aren't generally smart, while opportunist mammals like raccoons and foxes tend to be very cunning). Bears and Foxes are what she gets along with best.
The 'Bard' class is my best friend tryptamine (her real name). Tryp ( ) is really small too at 5' 3". She is of Finnish and Swedish descent and loves to sing. In Bard's Tale, bard songs confer benefits on the party or penalties to enemies. I made her a half-elf female skald from a Norse heritage and brought in by through contacts and recommendations of the "Erisian CIA's sleeper agents" in the Norseland. Tryp uses a harp and is not afraid to get dirty if she must with a short sword and a round Viking shield. She prefers of course to stay back and use her bard songs to sow chaos and confusion among the minds of the enemy. A much more satisfying game for her intellect and skill.
The 'Wizard' class I named after Linda. My special witch friend here in Sweden. She's a full elf, and because it fit so well, she is from the same Norseland as tryptamine and perhaps even involved with each other in some way....we'll see how the story turns out. Also she was recruited by the same Erisian 'sleeper' agent that recruited tryptamine. The wizard by the way tends have direct-attack spells and healing spells and buffing spells.
This leaves the only male-named character in the Anime/game as me, the sorceror. How do I justify my existence in this squad? Well...only Blasfemme knows why the group found me and dragged me kicking and screaming onto some 'crazy mission'. The other members have no idea what the Erisians need with a male. Blasfemme just looks at me speculatively as if she herself can't quite see why I'm special to the mission. Gabbi is speculative from pure curiousity since she wasn't let in on the secret. Zena is the most sympathetic and the one that socialises with me the most because she feels a connection through being exotic herself and knowing what it's like to be different. Tryp and Linda keep to themselves.
As a sorceror I differ from the wizard in that I don't attack directly but rather summon things to attack FOR me, like wind wolves, and ogres and eventually a dragon. Also, I do spells that effect the environment or variables on any given battlefield. These are how the two magic classes are set up in Bard's Tale anyway so I follow them. And indeed, if I were a mage class, I'd definitely enjoy conjuring things to fight for me.
For some sadistic reason, Blasfemme along with Gabbi, have taken it upon themselves to teach me how to fight with polearms. When will the hurting stop?
whew! what a story huh?
Tomorrow (Thursday July 31st) I go out to the islands in the Stockholm Archipelago to spend the day with my aunt.
Next week I go to Finland.
Next week I also hope to meet Pihka who will be here for a circus festival.
Week after that see a very special old lady. She's a very magical, and wants to read my aura and my Tarot before I go. She's like a Fairy Godmother out of the happier fairy tales.
***
Random Gaming Geek Question:
If you've played AD&D, what kind of character do you find yourself playing the most?
Myself: I am almost always half-elf.
I'm always male.
If the campaign allows it, always a psionic. If it doesn't - usually the case - then I always dual class or pick a class that emulates a psionic i.e. mixes magic and martial ability. Typically a ranger. Less often a monk. I've even been a priest of Odin. Though a priestess of Hel would have suited me better.
I am never pure magic-user or warrior.
In physical description, I always make my character dark-haired and brown skinned and from somewhere exotic.
**************************************
I brought this up because I found a ROM of Bard's Tale for my NES emulator and started thinking about which character class I used my own name for (sorceror) and which other classes I gave names of my friends to (all female as well). I tried as hard as possible to make them match my inner knowledge of their personalities. So much so, I would reject attribute rolls that made key abilities like Strength and Vitality really high, but at the cost of having Intelligence at just 2 points (no way!!!).
Though the game is very simple, in my head as I played it, I began designing a comic-book, then an Anime basing it on my friends and myself. And then filling in a back story justifying who they were and why they were. Bard's Tale allows you to name your adventuring party and funny enough, I named them the 'ERISguard' in honor of the Discordian movement and one of my favorite goddesses. So I made the entire group on a secret mission from their matriarchal island stronghold. Sort of like Wonder Woman's greek island. My best warrior I named after blasfemme ( ). She is the leader of the mission and it's appropriate because she would be the tallest of the girls I've named. She even has a chaos symbol as a tattoo so it suits that she's on a holy mission direct from Eris. Blasfemme (in my story) is an experienced veteran. Her tattoos give her powers and she is brilliant in squad tactics and outsmarting the enemy. She is also the one with the most secrets because she is - essentially - from what one might describe as a cross between the Bene Gesserit and the CIA. The Erisian Secret Service or Inner Circle.
Her equal in rank but second in command is my friend Gabriella. Gabbi would be the second tallest of the women I've named so again, height makes sense. Gabbi is the toughest warrior with a voluptuous, solid body. Paradoxically when not fighting she walks like she's a geisha made of glass (which she really does in real life, she has a small stride. She essentially embodies the adjective 'dainty'. It's soooo cute. ). She's the scholar, the record keeper and the linguistics expert.
Because I just can't picture Blasfemme or Gabbi actually getting getting dirty in a fight, they specialise in great stonking halberds and surgical looking javelins. They keep the fight and the blood away while efficiently gutting it like a fish.
Both Blasfemme and Gabbi are of the equivalent of 'Numenorean' descent (to borrow a Tolkien term). That is to say the 'High Race'. Living to 250 years, slower, longer puberty, physical peak at around 28 years, aging process levels out at around 35 years of age and remaining stable until the last 40 to 50 years. The average 'High Woman' therefore has over 100 years of full productivity in her life. Improved higher brain functions, near-total lack of body hair, unusual power-to-weight ratio in physical performance, immune system even handles supernatural and magical threats. The sci-fi equivalent would be 'Homo Novus', the 'New Man'.
Next is the 'Hunter' class who I named after my friend Zena. She's really tiny at 5' 3", so I made her an exotic halfling student of the Erisians from one of their diplomatic missions, with talent for scouting and wildlife. Now the real Zena is totally against violence - to the point where she would rather get beaten than raise a fist in response. It exasperates me but...well...I couldn't justify her name so...in my Anime she fights exclusively with missile or projectile weapons. If she's forced to go close, she has a specially designed mace so that she can kill without drawing blood.
From her Erisian schooling she has specialised in arcane manipulation of her arrows so that they can do even more non-lethal tricks e.g. spraying sticky magic webs on impact, electroshock tips to knock them out cold, various non-lethal but quick-acting neural and muscular poisons with specific effects for specific targets. her best arcane arrowhead is one that turns the affected target berserk against it's own comrades. Zena hates violence but is not above turning the violence of others against themselves.
She has an affinity and connection with any omnivorous creature that nurses it's offspring and takes 'motherhood' as a serious survival trait. This covers any mammal and bird that has a mixed diet. (There is usually a connection between intelligence and diet in the animal kingdom. Pure herbivores aren't generally smart, while opportunist mammals like raccoons and foxes tend to be very cunning). Bears and Foxes are what she gets along with best.
The 'Bard' class is my best friend tryptamine (her real name). Tryp ( ) is really small too at 5' 3". She is of Finnish and Swedish descent and loves to sing. In Bard's Tale, bard songs confer benefits on the party or penalties to enemies. I made her a half-elf female skald from a Norse heritage and brought in by through contacts and recommendations of the "Erisian CIA's sleeper agents" in the Norseland. Tryp uses a harp and is not afraid to get dirty if she must with a short sword and a round Viking shield. She prefers of course to stay back and use her bard songs to sow chaos and confusion among the minds of the enemy. A much more satisfying game for her intellect and skill.
The 'Wizard' class I named after Linda. My special witch friend here in Sweden. She's a full elf, and because it fit so well, she is from the same Norseland as tryptamine and perhaps even involved with each other in some way....we'll see how the story turns out. Also she was recruited by the same Erisian 'sleeper' agent that recruited tryptamine. The wizard by the way tends have direct-attack spells and healing spells and buffing spells.
This leaves the only male-named character in the Anime/game as me, the sorceror. How do I justify my existence in this squad? Well...only Blasfemme knows why the group found me and dragged me kicking and screaming onto some 'crazy mission'. The other members have no idea what the Erisians need with a male. Blasfemme just looks at me speculatively as if she herself can't quite see why I'm special to the mission. Gabbi is speculative from pure curiousity since she wasn't let in on the secret. Zena is the most sympathetic and the one that socialises with me the most because she feels a connection through being exotic herself and knowing what it's like to be different. Tryp and Linda keep to themselves.
As a sorceror I differ from the wizard in that I don't attack directly but rather summon things to attack FOR me, like wind wolves, and ogres and eventually a dragon. Also, I do spells that effect the environment or variables on any given battlefield. These are how the two magic classes are set up in Bard's Tale anyway so I follow them. And indeed, if I were a mage class, I'd definitely enjoy conjuring things to fight for me.
For some sadistic reason, Blasfemme along with Gabbi, have taken it upon themselves to teach me how to fight with polearms. When will the hurting stop?
whew! what a story huh?
VIEW 11 of 11 COMMENTS
Also, it's late but I will read the above tomorrow.
re: godmothers. I too, am deadly curious as to who you find as a lovemate.
Oh, and I don't know if I told you but I think your profile pic is just. so. cute.
xoxo