After a metric ass-load of fixed function blending work on the vector field stuff I realized how much I love pixel shaders. The vector field effect stuff is nearly done, and looks good. Next I need to do an editor for it.
The next project that is almost done uses the iTunes COM interface to build playlists from regular expressions . It takes 1-3 regex's (song title, artist, album) and builds a playlist from them and then plays them. Right now it just runs in a console, but eventually they'll be a nonexclusive, background DirectInput device hooked up to it and it will listen for a hotkey and then pop up a small window that dissapears when you hit enter. The next half of it though is to hook in to World of Warcraft (and any other D3D based game) so when you are playing, you can build a playlist on the fly without switching out of the game.
As usual more details at http://angrydev.blogspot.com
The next project that is almost done uses the iTunes COM interface to build playlists from regular expressions . It takes 1-3 regex's (song title, artist, album) and builds a playlist from them and then plays them. Right now it just runs in a console, but eventually they'll be a nonexclusive, background DirectInput device hooked up to it and it will listen for a hotkey and then pop up a small window that dissapears when you hit enter. The next half of it though is to hook in to World of Warcraft (and any other D3D based game) so when you are playing, you can build a playlist on the fly without switching out of the game.
As usual more details at http://angrydev.blogspot.com
elizabellins:
Nice comment on the photography board. It did need to be said. I can't help but think that there have been sets rejected for the reason that this set has been picked out for.
And cute stats. I used to play muds, alot, very cute.
![smile](https://dz3ixmv6nok8z.cloudfront.net/static/img/emoticons/smile.0d0a8d99a741.gif)
![wink](https://dz3ixmv6nok8z.cloudfront.net/static/img/emoticons/wink.6a5555b139e7.gif)