The promised review of RENT will come this weekend as I'm busy with work and sleep. However, a quick edition of of Fair Warning for those who just cant sleep.
Fair Warning: Resident Evil 4 on PS2.
For the Gamecube faithful who took a shot at this when it was part of the Capcom 7, The PS2 version is a faithful port of the RE4 that so many raved about when it first infected our shores. That said, It's so much more.
The talked about side games featuring Ada Wong; Seperate Ways and Assignment Ada are both amazingly fun to play and very reminicent of the Disk Zapping fun of RE2. In fact, her missions are much more story driven than the "protect Ashley, kill enemies" of the main game. As is her idiom, Ada is much more flashy of a main character. From her move-set to her cutscenes, Ada's just a better drawn character. Plus, she gets to use the crossbow. Case closed
The main game is no slouch either. It's structure is very much like the Original RE; enter trouble situation, find things wrong, fight monsters while watching your ammo supply, play for an hour before you get real plot, big twist near the end, Wesker's a Dick, finish the horrific final boss off with a rocket launcher (though there are much more interesting and fullfilling ways to do that. No spoilers, but construction equipment, sniping knee-joint eyeballs, and collapsing platforms are involved.) Thinking about it now, I wonder if that was intentional as the series revamped itself all around with this game. It makes me salivate just a little for the PS3 and the next game. Oh, and no giant block of Tofu.
This review in two sentences: Ada owns your soul. The rest is target practice.
Ah. That's better. Night all.
Fair Warning: Resident Evil 4 on PS2.
For the Gamecube faithful who took a shot at this when it was part of the Capcom 7, The PS2 version is a faithful port of the RE4 that so many raved about when it first infected our shores. That said, It's so much more.
The talked about side games featuring Ada Wong; Seperate Ways and Assignment Ada are both amazingly fun to play and very reminicent of the Disk Zapping fun of RE2. In fact, her missions are much more story driven than the "protect Ashley, kill enemies" of the main game. As is her idiom, Ada is much more flashy of a main character. From her move-set to her cutscenes, Ada's just a better drawn character. Plus, she gets to use the crossbow. Case closed
The main game is no slouch either. It's structure is very much like the Original RE; enter trouble situation, find things wrong, fight monsters while watching your ammo supply, play for an hour before you get real plot, big twist near the end, Wesker's a Dick, finish the horrific final boss off with a rocket launcher (though there are much more interesting and fullfilling ways to do that. No spoilers, but construction equipment, sniping knee-joint eyeballs, and collapsing platforms are involved.) Thinking about it now, I wonder if that was intentional as the series revamped itself all around with this game. It makes me salivate just a little for the PS3 and the next game. Oh, and no giant block of Tofu.
This review in two sentences: Ada owns your soul. The rest is target practice.
Ah. That's better. Night all.