Well It's a step through the door, I got the freelancing position at NBC Artworks. Although I think they hired me on mainly for my Flash skills, I will have to work my ass off to show them what I am capable of.
The first assignment was to fix a game they were building for a client. All that needed to be done was updating the graphics, very simple, so I decided to go the extra mile and finish it for them. It's now a working game, and I got mad props for it.
I was extremely shocked when they gave me a number for how much I was gonna get paid. I wasn't expecting it to be that high. Spending all that time learning Flash, Actionscript and now After Effects is really beginning to pay off. Either way... I'm just glad that someone was finally willing to give me a chance, I was getting tired of watching students I used to tutor get the jobs I applied for. I'm happy for them, but I couldn't get over that they would pass up on someone who was more then qualified for the job.
Other than that, I am dropping my current game projects to make something more arcade-like. Not many people want to play through a long game... although I may still complete it. The music turned out great, the graphics are looking good, animation is awesome, I just spend so much time level designing that it actually bores me...
The first assignment was to fix a game they were building for a client. All that needed to be done was updating the graphics, very simple, so I decided to go the extra mile and finish it for them. It's now a working game, and I got mad props for it.
![smile](https://dz3ixmv6nok8z.cloudfront.net/static/img/emoticons/smile.0d0a8d99a741.gif)
I was extremely shocked when they gave me a number for how much I was gonna get paid. I wasn't expecting it to be that high. Spending all that time learning Flash, Actionscript and now After Effects is really beginning to pay off. Either way... I'm just glad that someone was finally willing to give me a chance, I was getting tired of watching students I used to tutor get the jobs I applied for. I'm happy for them, but I couldn't get over that they would pass up on someone who was more then qualified for the job.
Other than that, I am dropping my current game projects to make something more arcade-like. Not many people want to play through a long game... although I may still complete it. The music turned out great, the graphics are looking good, animation is awesome, I just spend so much time level designing that it actually bores me...