SecondLife:
"More than 900,000 users have signed up to build homes, form neighbourhoods and live out alternative versions of their lives in the 3D, computer-generated world. Players spend around $US350,000 ($NZ538,213) a day on average, or a rate of $US130 million a year. Usage is growing in rapid double-digit terms each month."
So if 'Lindin Dollars' is a currancy, what is the backing? Gold? Why would anyone be dumb enough to buy 'virtual bucks' for a virtual world (which is ugly as hell)?
oOo link oOo
"More than 900,000 users have signed up to build homes, form neighbourhoods and live out alternative versions of their lives in the 3D, computer-generated world. Players spend around $US350,000 ($NZ538,213) a day on average, or a rate of $US130 million a year. Usage is growing in rapid double-digit terms each month."
So if 'Lindin Dollars' is a currancy, what is the backing? Gold? Why would anyone be dumb enough to buy 'virtual bucks' for a virtual world (which is ugly as hell)?
oOo link oOo
Or, it is sitting in the office with a massive hangover from 5 hours at the pub the night before...
40%?! Lucky Lucky Lucky!
Thanks! Yes & no..... I had 12 years experience in audio before taking the shipping supervisor job last year as a way in. It's hard to start over, but it's good when it pays off!