I didn't mean for that blog to be up for a month. I have had a busy time. The days have gotten longer and the weather warmer so I feel energised to do things. I finished a project for the 26 things new years resolution and will finish another soon, maybe tomorrow. It looks like I'm going to have a busy May.
I wanted to do a bit of a review of StarCraft 2: Heart of the Swarm. I've finished the game now. Yes that something that can be done the day it came out, and people did that. I wanted to take my time going threw the levels. I think I played the hybrid level 4 or 5 times, doing different things, or getting achievements. Like Wings of Liberty there are a lot of cinematics at the start of the game, It may have been partly the order I played it but I felt it was almost one to many. They tell the story beautifully, even on the low resolution I have to use on my computer. I keep noticing the serious fuck off doors that Blizzard designs, one of them is sort of a box top so I may build that if I end up working in a sheet metal shop again, or owning sheet metal tools in the future. The game didn't have the Roach evolution I was looking forward to, the gaining 5 hit points for every kill, up to some number, game play wise there are better options, but I still think it would have been cool.
I didn't end up playing with the upgrades as much as I thought I would. Partly because some of the upgrades to the zergling and Kerrigan regarding zerglings are so powerful. I played threw on normal difficulty which may be to easy for me now as most missions I could just roll threw the opposition with Kerrigan and a bunch of 'lings. I'm going to play threw again on hard difficulty and brutal if I can, this next time I'll choose the other of the 2 Zergling evolutions, the ones that can jump up or over things. I chose the spawn 3 instead of 2 option, gain 50% more little expendable units, instantly. so if your base is getting attacked just hit 0 for my hatchery hot key S and hold Z and you don't have to run back to your base. I played most of the game with way fewer units that I could have had because of the ling bonus, and the Kerrigan upgrade that gives you free ones every 30 seconds, that ment I ended up with tons of money on most missions too as I was attacking with a 3 or 4 generation free army.
The Kerrigan upgrade I really liked was 'wild mutation' friendly units gain 200 hit points and 100% faster attack for 10 seconds. So the already overpowering zerglings go from 35 hp and attacking twice every second to 235hp and four times each second. They survive running threw anything and any building they are attacking just disappears. When you activate it it hits any units in the little area there is a feral roar and tentacles come up from the ground, the unit affected get a little bigger. I'm sure you get more tentacles and it louder and a longer roar if you hit more units. I think of Mad Max's super charger that he can turn on and off when I click it.
Threw out the campain the story naturaly pits you against other zerg rogue groups that gained power when Kerrigan was returned mostly human. The protoss get in her way and some are also helping the terrans so you get to play against the three races, and some hybrids in one mission. There's a prison break mission again, that one was one of the fun ones in Wings of Liberty.
It does make me wonder about how the next chapter will end. How will Blizzard end the plot line with out ending the story?
In the mean time I've got the campain to replay in Hard difficulty and to try to play in Brutal difficulty, and back on to ladder, see if I can get into gold league.
I wanted to do a bit of a review of StarCraft 2: Heart of the Swarm. I've finished the game now. Yes that something that can be done the day it came out, and people did that. I wanted to take my time going threw the levels. I think I played the hybrid level 4 or 5 times, doing different things, or getting achievements. Like Wings of Liberty there are a lot of cinematics at the start of the game, It may have been partly the order I played it but I felt it was almost one to many. They tell the story beautifully, even on the low resolution I have to use on my computer. I keep noticing the serious fuck off doors that Blizzard designs, one of them is sort of a box top so I may build that if I end up working in a sheet metal shop again, or owning sheet metal tools in the future. The game didn't have the Roach evolution I was looking forward to, the gaining 5 hit points for every kill, up to some number, game play wise there are better options, but I still think it would have been cool.
I didn't end up playing with the upgrades as much as I thought I would. Partly because some of the upgrades to the zergling and Kerrigan regarding zerglings are so powerful. I played threw on normal difficulty which may be to easy for me now as most missions I could just roll threw the opposition with Kerrigan and a bunch of 'lings. I'm going to play threw again on hard difficulty and brutal if I can, this next time I'll choose the other of the 2 Zergling evolutions, the ones that can jump up or over things. I chose the spawn 3 instead of 2 option, gain 50% more little expendable units, instantly. so if your base is getting attacked just hit 0 for my hatchery hot key S and hold Z and you don't have to run back to your base. I played most of the game with way fewer units that I could have had because of the ling bonus, and the Kerrigan upgrade that gives you free ones every 30 seconds, that ment I ended up with tons of money on most missions too as I was attacking with a 3 or 4 generation free army.
The Kerrigan upgrade I really liked was 'wild mutation' friendly units gain 200 hit points and 100% faster attack for 10 seconds. So the already overpowering zerglings go from 35 hp and attacking twice every second to 235hp and four times each second. They survive running threw anything and any building they are attacking just disappears. When you activate it it hits any units in the little area there is a feral roar and tentacles come up from the ground, the unit affected get a little bigger. I'm sure you get more tentacles and it louder and a longer roar if you hit more units. I think of Mad Max's super charger that he can turn on and off when I click it.
Threw out the campain the story naturaly pits you against other zerg rogue groups that gained power when Kerrigan was returned mostly human. The protoss get in her way and some are also helping the terrans so you get to play against the three races, and some hybrids in one mission. There's a prison break mission again, that one was one of the fun ones in Wings of Liberty.
It does make me wonder about how the next chapter will end. How will Blizzard end the plot line with out ending the story?
In the mean time I've got the campain to replay in Hard difficulty and to try to play in Brutal difficulty, and back on to ladder, see if I can get into gold league.
My favorite right now is a Mazda RX7 from `84. There's a really good looking one in Berlin right now I'm considering. But I could still be pursuaded to get something else, depending!