I started writing notes for a game idea last Saturday, all day long. Today I spent the whole day scribbling more notes. Other than that, it's been 15 minutes here and there on the train each day.
Right now I've got more than 15,000 words of notes on the game. That's almost a third of a novel worth of words, according to the folks at NaNoWriMo. That's crazy.
The good news, other than how well it's coming along, is that this is a "keyhole game". Each player only needs to know a tiny part of the game to jump in and start playing. So far, it's feeling awesome.
The bad news is it's a just-for-fun because-I-can't-stop-writing game design project. The game has zero potential to be a profitable commercial project for my game company. It's a game for 15 to 100 players, meant to be played at conventions. That's too specialized to be something you can do a full-scale print run on. This is feeling like one to release into the wild as a Creative-Commons licensed document so anyone can copy it for free, and one to upload to a print-on-demand service like The Game Crafter so anyone who wants a copy can order it as a one-off.
Whew. It's being fun. Anyway, back to writing!
Right now I've got more than 15,000 words of notes on the game. That's almost a third of a novel worth of words, according to the folks at NaNoWriMo. That's crazy.
The good news, other than how well it's coming along, is that this is a "keyhole game". Each player only needs to know a tiny part of the game to jump in and start playing. So far, it's feeling awesome.
The bad news is it's a just-for-fun because-I-can't-stop-writing game design project. The game has zero potential to be a profitable commercial project for my game company. It's a game for 15 to 100 players, meant to be played at conventions. That's too specialized to be something you can do a full-scale print run on. This is feeling like one to release into the wild as a Creative-Commons licensed document so anyone can copy it for free, and one to upload to a print-on-demand service like The Game Crafter so anyone who wants a copy can order it as a one-off.
Whew. It's being fun. Anyway, back to writing!