The first convention of the season has come and gone. It was a whirlwind. I may lose my voice. I hop the plane for the next one tomorrow.
It was worth it. The main thing I learned was that people noticed the little design decisions I thought that would slip by subliminally. That they notice all the little details that kept me up nights. They commented on the plastic liner, and how it was laid out. They noticed that the printing was matte rather than gloss. And there was a vocal few who let me know they appreciated seeing a game that was medieval rather than fantasy.
Liz showing off the game at KublaCon. Liz is one of the instructors on laser and silkscreen at TechShop, and volunteered to help run the booth at the con. Yay for geeky volunteers.
It was worth it. The main thing I learned was that people noticed the little design decisions I thought that would slip by subliminally. That they notice all the little details that kept me up nights. They commented on the plastic liner, and how it was laid out. They noticed that the printing was matte rather than gloss. And there was a vocal few who let me know they appreciated seeing a game that was medieval rather than fantasy.
Liz showing off the game at KublaCon. Liz is one of the instructors on laser and silkscreen at TechShop, and volunteered to help run the booth at the con. Yay for geeky volunteers.
Yay for geeky volunteers, indeed.