Here she is! Fully integrated into Unreal Engine 5.5.4! I still need to add dynamics to her hair, but you can see it working on her cloak and loincloth. Having set it up, I have an idea of how I might go about doing it better. Her outfit is mostly first pass, so there's tons of additional work and detail to get on it. Once...
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So got her close to a first pass though I definitely plan on building out and refining her costuming much more. There are lots of little details that still need to be added and I'm not 100% happy with the leather hide just yet. I also still need to texture the inside of her mouth, teeth and tongue. I am happy with the hair and...
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So getting very close to the end of the term and my beloved orc druid is shaping up well! There's still plenty to do, but figured I'd drop a few more look dev images to show progress. Been working on hair for the most part, and have her key body hair areas worked out, with most of my focus being on her head and dreads...
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So I've had this concept knocking around in my head since a Pathfinder game half a decade ago. My character was Droga Wolfmother, an Orc druid who was raised by, and subsequently became the leader of a pack of wolves and protector of a wild mountain forest. She was elemental, made everything by hand, and wove leaves, flowers and bones into her hair and outfit....
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Finally getting around to my tyranids from the Leviathan box...my own color scheme/hive colors (Hive ???)