yip...
yip wants us to go pro. it's really more of his dream to go pro and me help him out, which is cool. if i were to be honest though, the idea seems big. almost too big. it's really like taking something that's an art and a sense of contemplation for me and hammer it into something that's concrete and not an abstract.
basic game; usually involving mechanics, structure, play maximization.
meta game; placement, design, definate psychology such as bluffing, intimidation.
it's like professional poker, intense and intimidating. you know what though? i want to try for it... i want to play in that high-stakes game just once and be able to walk away to say that i played with the best. people tell me i'm good. really good. but that's never enough, i need to prove it to myself.
yip wants us to go pro. it's really more of his dream to go pro and me help him out, which is cool. if i were to be honest though, the idea seems big. almost too big. it's really like taking something that's an art and a sense of contemplation for me and hammer it into something that's concrete and not an abstract.
basic game; usually involving mechanics, structure, play maximization.
meta game; placement, design, definate psychology such as bluffing, intimidation.
it's like professional poker, intense and intimidating. you know what though? i want to try for it... i want to play in that high-stakes game just once and be able to walk away to say that i played with the best. people tell me i'm good. really good. but that's never enough, i need to prove it to myself.