- commentary
- FRIDAY JULY 13 2007 12:00 PM
Chris Gore's Footage Fetishes: The "Best" Video Game Movies?
Submitted by Chris_Gore
Edited by Chris_Gore
Tags: e3, mario, nintendo, xbox, movies, video games, halo, gears of war
At the recent E3: Electronic Entertainment Expo, I had the opportunity to speak with Cliff Bleszinski, or Cliffy B as he is widely known among gamers. Cliff is the lead designer of the best selling game Gears of War on the XBox 360, which is in development at New Line to be translated to the screen. Strangely, for those who have played Gears, the experience is often described as being cinematic. When I asked Cliff about the movie-like elements of his game, he was very adamant that
if game designers want to make a movie, then they should make a movie. Good point.

Super Mario Brothers
As someone who at times, straddles the line between various industries, I have always admired the video game business. When a game is not ready, sometimes having to do with bugs, but more often having to do with concerns regarding the quality of the game itself, that game is delayed. Schedules are often pushed back, and while marketing departments at game companies push for release dates centered on prime holiday buying periods, a game that is not ready will not ship. Not every company in the games business sticks to this philosophy, but it seems to be a sound way of doing business when reputations are built and destroyed over the quality of one title.

Lara Croft: Tomb Raider
It might be nice if, say, the film business adopted the same philosophy. If a movie is not ready, if its not up to quality standards, then the release date should be pushed back. That might have improved films like Fantastic Four: Rise of the Silver Surfer, which was entertaining and fun but clearly not good. A test audience might have mentioned that the inclusion of Galactus as a character would have added more weight to the story, but this is wishful thinking. Films are rarely ever delayed these days, and the quality, or lack thereof, would never impact the release date. The film business is so costly when it comes to major theatrical releases, theatrical releases that are tied into ad campaigns that must be booked months in advance, merchandising tie-in deals, partnerships with retailers or fast food franchises, to delay the release of any movie would ensure that film never made a profit. But it might make a better movie.

Wing Commander
Still, why is it that movies and video games, mediums that are so closely linked, just cant seem to work when translating from one to the other?

Resident Evil
The history of video games made into movies is a very rocky one. In fact, compiling a Top 10 or list of the Best video game movies is a complete waste of time. The simple reason is that there has hardly been one good film made from a video game, much less one that is remotely watch-able. The evidence is clear when simply creating the list from which to draw the best.

Street Fighter
Consider examples like Street Fighter or Double Dragon or Super Mario Brothers or Lara Croft: Tomb Raider or The House of the Dead or Mortal Kombat, which was kind of fun, but ultimately cheesy and tame compared to the game. You might find a list of the Best somewhere, but its more like reading a list of films made from video games, none of them rising to the top as being films worth seeing when separated from their video game roots.

The House of the Dead

Final Fantasy: The Spirits Within
Oddly enough, gamers will tell you that there has never been a decent game made from a movie, which is probably true. Most games made from film franchises are rushed to meet a release date coinciding with the theatrical release and include familiar, yet not particularly challenging gameplay resulting in a mediocre game at best. Still, like an idiot, I play them. I happen to enjoy video games based on movie franchises because they are not very challenging. They often result in games I can finish because my limited skills as a gamer would definitely keep me from being considered as a back up for those players in the MLG. (Thats Major League Gaming, and yes, it really exists.)

Gears of War (left) is in development at New Line, while the groundbreaking Halo franchise is in the able hands of Lord of the Rings director Peter Jackson, who is executive producing. Will either translate into a decent movie?
As my conversation with Cliffy B wrapped up, he did express enthusiasm about the Gears movie. He told me that a script was delivered by screenwriter Stuart Beattie and that it was going to be a good film first, not a video game movie. In fact, Cliff was adamant about staying focused on his career as a game designer with no aspirations about being in the film business. Its a lesson many learn to late just stick to what you know.
Gore gone.
In addition to being a movie geek, Chris_Gore continues to battle a lifelong addiction to video games.

- commentary
- MONDAY NOVEMBER 13 2006 6:30 PM
5 Reasons Why Gears of War is Worth Assaulting a Kid For
Submitted by Aya
Edited by erin_broadley
Tags: Gears of War, video games, Xbox360,
360Gamer.com reports that a 36-year-old man recently assaulted a 15-year-old teen for the last copy of Gears of War.
And while the man sits awaiting arraignment, he must be pondering one thing: was the game really worth the charges of aggravated assault?
My answer: Absofuckinglutely.
So here are five reasons why Gears of War is worth assaulting a kid for.
1) Halo 3 isn't coming out anytime soon.
2) Curb stomping the enemy is fun (and novel).
3) There's more blood and gore in this game than you'll find with a dozen emo kids locked in a bathroom with a pack of razor blades.
4) Chainsaw bayonet. Enough said.
And finally,
5) With less than 2 million PS3s coming out by January, you'll have less chance to assault a kid for one of those.
Note: This commentary is meant for humor and to ultimately pronounce how rocking Gears of War is. The author, editor and publisher of this blog article is in no way advocating the assaulting of a kid for Gears of War. Just in case you couldn't tell.
- news
- SUNDAY OCTOBER 8 2006 1:00 PM
Xbox360 Fans React to "Gears of War" Footage with Fainting, Near Riot
Submitted by SteveIsaacs
Edited by SteveIsaacs

We obviously didn't come to see this shitty movie
Gears of War, easily the most anticipated Xbox360 game this side of Halo 3 was shown to lucky gamers last week at The Match Made in Hell, a four-city Gears preview held after a showing of The Texas Chainsaw Massacre : The Beginning. The preview and game play are drawing almost unanimously rave reviews from the fanboy faithful in attendance. No, not fainting or a riot, but pretty damn close.

Gears of War is first person shooter with heavy horror and team game play elements. The games lush graphics and the recent announcement that it would support multiplayer game play brought Gears of War's anticipation level to a fever pitch.
The game means much more to Microsofts Xbox360 platform than your average holiday season title. When the Xbox360 launched in November of last year, it drew criticism for not being a large enough step graphically from the original Xbox to warrant the Next Generation moniker. By default, Gears has inherited the responsibility of being the first true Xbox360 next generation title, the first to really use the 360s full processing horsepower. With Novembers release of Nintendos groundbreaking Wii console, and Sonys controversy-plagued PS3, the need for the 360 to shine has never been more vital for Microsoft.
Will Gears cement the 360s strong lead on competitors Sony and Nintendo in the current phase of the console wars, or will it end up being just another FPS death orgy? Well know soon enough; Gears of War goes on sale November 7th.
here's a look:



