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Due to budget cuts at the Newswire, this will be the last Geek in Review. It’s been an awesome year, but all good things must come to an end, and I think the GiR will be very happy living on a farm where it can play with other columns all day long.

For my final column, I'm collecting some of my favorites before I say so long, and thanks for all the fish.

When I transitioned from Geek News editor to featured columnist, I wanted to use my first column to talk about something that had been on my mind for years: The Real Revenge of the Nerds.

When technology and information became highly-prized commodities in the 90s as we were all getting out of college, those of us who had spent much of the 80s alone in our darkened bedrooms, bathed in the green or amber glow of a personal computer's CRT while we "jacked in" at 300 baud to FidoNet and the few of us who were lucky enough to have access to the real Matrix (ARPANet) when 56k was but a dream for mortals had a head start on an entirely new world. While the popular kids continued what Lester Bangs called "the long journey to the middle," we were using our passion for computers and knowledge to found companies and change the way people communicated with each other. It wasn't long before we became our own demographic, and not just any demographic_a demographic that was inherently smart, and had a lot of disposable income. Suddenly, mainstream companies were marketing to us, and in the dot com boom, we finally threw the massive parties we were never invited to when we were younger. The geeks may not have inherited the Earth, but we certainly had arrived, and now we got a say in what was cool.



I’m geeky for a lot of things, but nothing defines my geekiness more than hobby games. One of my personal favorites was a retrospective look at how I became the gaming geek I am today, A Portrait of the Artist as a Young Geek.

January, 1984:
Papers scattered across my bed appeared to be homework to the casual observer, but to me they were people. A thief, a couple of wizards, some fighters; a party of adventurers who desperately wanted to storm The Keep on the Borderlands. But without anyone to guide them, they sat alone, trapped in the purgatory of my bedroom, straining behind college-ruled blue lines to come to life.I tried to recruit my younger brother to play with me, but he was 7, and more interested in Monchichi. The kids in my neighborhood were more interested in football and riding bikes, so I was left to read through module B2 by myself, wandering the Caves of Chaos and dodging Lizardmen alone.



When I wrote the first Sci-Fi Guilty Pleasures column, I had no idea I’d be starting a recurring feature that was as much fun to write as it was painful (and awesome) to watch the movies I covered.

I know that I'm opening myself up to ridicule from my peers, but I'm going to take it like a man, and admit to really liking a few movies from the 1970s that some may call cult classics, but I call guilty pleasures.

After the atomic horror B-movie onslaught of the 1950s, the 1960s were a relatively dry decade for Sci-Fi, with notable exceptions like 2001 and Planet of the Apes. As the 1970s got underway, though, there was an explosion of Sci-Fi flicks, giving audiences a cautionary look at an ultramodern, dystopian future that was as much influenced by the Vietnam war and Watergate as it was by classic Sci-Fi themes.

Though the '70s were a prolific decade for big studio Sci-Fi films -- particularly the "pre-Star Wars" half of the decade -- quantity clearly outpaced quality, and this is where I'll focus my attention this week. These movies don't age particularly well, which is a big part of their charm, and I share them today in the hopes that they may just become guilty pleasures of yours, too, if you can accept a future world where the sideburns are huge, the furniture is made of molded white plastic, and almost everyone wears a tunic.



Before I was a writer, I was an actor. I spent quite a bit of time on this silly little science fiction show called Star Trek: The Next Generation that some of you may have heard your parents talk about. It was only natural that I’d write about some things associated with it, like Star Trek: The Experience in Las Vegas, and what it means to me as someone who once wore spandex to work.

The Transporter Chief says, "Welcome to the 24th century. You are aboard the starship Enterprise."

She could have said to me, "Welcome to 1987, Wil. You are on Stage 9."

Then there was the first time I met WILLIAM FUCKING SHATNER, a story so turgid it took two parts to tell it all.

"What is that, your spacesuit?" He said, and made a sound that was somewhere between a laugh and a cough.

"Oh? This? Yeah. It's not as cool as yours, but it's what they tell me to wear." I put my hand down. I really wanted to leave. I felt a little light headed. Why wouldn't Captain Kirk shake my hand? And why didn't he like my spacesuit? Could he see the fake muscles? Maybe he didn't like the color. I became hyper-aware of the spandex, clinging to my body, and longed for the comfort of my fleece jacket.

"Well?" He asked.Oh no. He'd asked me a question, and I'd missed it."Excuse me?" I replied."I said, what do you do over there?" he asked. There was a challenge in his voice.

"Oh, uh, well, I'm an acting ensign, and I sometimes pilot the ship." Maybe he'd be impressed that I'd already logged several hours at the helm of the Enterprise D, all before the age of 16.

"Well, I'd never let a kid come onto my bridge." He said, and walked away.

I wrote about some of the times I’ve been asked to Sign Here, Please.

Over the years, I've learned something from being on both sides of this table: it's never about the signature. It's about that brief moment, that brief encounter with a Star Trek cast member, that is so important to the fans. That 30 seconds or so of hopefully undivided attention is what they're really paying for, and I always do my best to make sure they get their money's worth. Contrary to popular belief, sitting at a table signing hundreds of autographs for several hours without a break is hard. It's not just mindlessly scrawling my name; It's stopping and listening to the always excited, sometimes shaking, always sweating, sometimes scary dude who wants to know exactly why I did "X" on episode "Y" and would I please sign his picture in silver . . . because Marina signed it in gold and now I want the men in silver and the women in gold, and I hated your character and here are 25 reasons why and I expect an answer for each one of them and I'm not leaving until I'm satisfied.

I finally got to say a proper goodbye to Star Trek earlier this year when I visited our old stages to do some filming for a DVD documentary. I was happy to share my Big Goodbye with Geek in Review readers.

"So I thought we'd head over toward stage 9," the producer said to me, "and we'll shoot our host wraps in there."

"Wait." I said. "You mean we get to walk into stage 9?"

"Don't get too excited," He said, " there's nothing left from Trek in there."

Though I knew that there was no way they'd preserve our sets for twenty years, and though I knew that someone else would eventually move into our stages, just as we'd moved into the original series' stages, I still felt a little sad.

"Nothing at all?" I said. It was a stupid question. Of course there wouldn't be anything there. But like a kid who just learned that Darth Vader was just a guy in a suit, or that KITT didn't really talk, I had to ask again, just to be sure I hadn't somehow misunderstood the cold hard reality.

"They're building sets for some reshoots on a Farrelly Brothers movie," he said, "So we'll just shoot outside." I was struck by how blasé he was, which also shouldn't have surprised me. How could I expect anyone else in the world to have the same emotional attachment to those stages as I did?

At the end of that day, I contemplated my Journey’s End.

I struggled to put the nostalgia and associated sadness of the day into perspective. I didn't mourn the loss of my sets, as much as I mourned the time in my life those sets represented: a time when my biggest responsibility was knowing my lines and getting to the set on time, not coming up with college tuition for the next four years. A time when KROQ played music that was relevant to me, and I knew all the DJs. A time when my biggest problem in the world was getting out of costume and makeup early enough to make it to the Forum for a Kings game. A time when my life was simpler and easier, when I had the luxury of taking for granted that I would always have everything I wanted and my opportunities were as numerous as the little mirrored stars on the black velvet starfield that hung behind Ten Forward on stage 9 . . . stars that are, most likely, cut up into hundreds of little bits to be doled out at auction for the next decade.

But, complicated as it is, I really like my life. I have a beautiful wife and two children who, though they don't carry my DNA, are clearly mine in every way that matters. I'm not going to be buying a boat any time soon, but I have been able to touch lives as a writer in ways that I never could have when I wore a spacesuit, just reading the words that other people thought I should say.



I’m 35, and as I officially become old and lame (according to my teenage kids) I spend a lot of time thinking about the things I loved to do when I was younger, like playing video games in arcades during the golden era of coin-ops. I was happy to learn that I’m not the only guy here with Pac-Man Fever:

I was born in 1972, and came of age in the 1980s, which means that I am of the video game generation. Though my family started with the Odyssey2 before moving to the Atari 2600 and Atari 400 (membrane keyboards FTW!) much of my gaming took place in various arcades, or local businesses _ pizza parlors, drug stores, bowling alleys, liquor stores and even a head shop _ and they played such an important role in my life, I still have all kinds of very clear and powerful memories associated with certain games and the places I played them. It's good that I do, because arcades in America are vanishing like rainforests.

Come with me, for a moment, back to the days when a quarter really meant something, and take a look at some of those games and places . . .



I also loved console gaming, and wrote about my first encounter with the Nintendo Entertianment System. I liked this column so much, I incorporated parts of it into my 2007 PAX keynote address.

"Mom! Dad! That Intendo is so great!" Jeremy said, once we were in the car.

"It's Nintendo, Jeremy," I said, in my very best Serious and Mature voice, "and it's probably the most advanced computer that will ever be made."



While geek culture has been assimilated into mainstream culture in several realms, especially video games and movies, we still have conventions as a secret gathering place where we can really let our freak flags fly. I’ve been to thousands of conventions in my life, both as a guest and as an attendee. Near the end of this year’s convention season, I wrote some rules Concerning Conventions.

Rule One: Conventions would not exist without fans.
Pay attention, promoters: you have no business without the fans who come to your shows. Don't ever forget that, and respect them. I've personally watched promoters figure out that they could do something awesome for fans and earn nothing but goodwill for it, or alienate, exploit, and piss off fans to earn a dollar. Time and again, these people choose to earn the single dollar.

Rule Two: Conventions cannot function without volunteers.
When you see a volunteer, thank them. They're paying to be there just like you are, but they're also volunteering their time to help make the convention run smoothly.

Rule Three: Respect your fellow fans.
Treat your fellow fans with kindness and respect, especially when you're in line. Take a fucking shower every day. If you get hot and sweaty in your costume (excuse me, uh, "uniform") and it's stinky, guess what? You don't get to wear it until you've had it cleaned. If we can see the stink lines coming off of you when you walk into the con, we shouldn't have to endure standing next to you for two hours while we wait in an autograph line.

Rule Four: A memo to celebrity guests who sign autographs.
If someone waits in line to meet you and get your autograph, give them a moment of your undivided attention, listen to what they have to say, and honor them. If you're not willing to seriously interact with the people who are paying outrageous sums of money to see you, do us all a favor and don't go.

Rule Five: Don’t be a dick.
This one is for fans and promoters and celebrities alike. If you're a promoter and you're just doing whatever you can to separate the fans from their money, you're a dick. If you're a guest and and you're just there to take whatever money you can from the fans without giving them any of your time or energy, you're a dick. If you're a fan, and you're determined to be unhappy no matter what happens at the show, you're also a dick. There are always fans at conventions who will not be happy no matter what happens, and we've all seen them. I will never understand why someone will spend the time and money to go to a show just to be miserable and complain the entire time they are there, but they are certainly a square on convention bingo.



Now that the Geek in Review is over, I’ll have a harder time justifying my rampant purchases of video games (“Honey, I need to buy this so I can review it for Suicide Girls. I swear.”) This is sad, but it will also reduce the number of times I get Carded.

"Wait." I said to the cashier. "You're carding me for a video game?"

"Yeah," he said, "It's an M-rated game. I have to."

"I'm 35," I said. "This is hilarious."

"I'm sorry, but my manager is standing right there, so . . ." he said.

"Well, I don't want to be a dick, and I don't want to get you into any trouble." I said. I reached into my wallet and handed him my ID. "But isn't this sort of lame?"

The manager nodded. "It's the stupidest thing in the world, and it's all because of the Grand Theft Auto thing."



I guess it’s appropriate that, just over a month ago, I wrote my favorite column of the entire Geek in Review. It's a look at the various media choices we geeks are faced with, viewed as a classic Infocom text adventure: A Mind Forever Voyaging.

My limited time is the most valuable commodity I have. I can always earn more money; I can always eat more food; I can stay up late if I didn't finish that load of laundry in the afternoon. (Curse you, Guitar Hero III: Thief of Daylight!) But I can't get back time that's already spent - in some cases, wasted (the time, not me) - on hollow pursuits, so I think very carefully about how I invest my limited free time, and my even more limited "me" time. Here's a look at a typical afternoon spent in a twisty maze of options, all enticing . . .

LOOK>A twisty maze of passages, all alike, is behind you. You face a wall with four doors.
EXAMINE DOORS>There are four old doors: Movies, Television, Books, and Games.



Oh . . . this should be interesting.




I’ll be honest: I’m sad that this is over, and I want to thank Sean, Missy, Helen, Erin, Gerry, and Christopher (who brought me here in the first place two years ago as an editor) for making me part of this tremendous community. This has been an incredible time for me, and I’ve really enjoyed working with everyone on the newswire. I’m proud of everything I did here, and it’s been an honor to share the masthead with people like Warren Ellis and Rob Corddry. I don’t know where I’ll take my geeky writings next, but I’m keeping my membership and will be visiting regularly, uh, for the articles . . . even if I’m not writing them.

Wil Wheaton is making a note here: HUGE SUCCESS.

 

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Shiny_metal_ass

Shiny_metal_ass

I'm lost
October 2006

DEC 19, 2007 05:52 PM

How is it rude to try to figure out why the best writer on the entire site is leaving? Especially when the first words of the article are "due to budget cuts"? Don't worry about why we're upset, just tell us to "behave and shut up". We're only the customers, after all. whatever

AceT

AceT

Portland, OR
April 2004

DEC 19, 2007 05:59 PM

I'm not even angry. I'm being so sincere right now.

Even though you broke my heart.

SocietysPliers

SocietysPliers

Ocala, FL
October 2004

DEC 19, 2007 06:02 PM

Truly hate to see you go, Wil. frown

It truly saddens me. I can only wonder if the budget cuts have affected "news" columns containing nothing but pointed manic rants bereft of any semblance of logic or sanity.

Yours was truly a beacon; an oasis.

Best

PS. Reading a few other staff comments, perhaps I misread the OP and your departure isn't due to budget cuts. No matter which, you had a great run!

bean

bean

STAFF

Los Angeles, CA

DEC 19, 2007 06:03 PM

varukasalt said:
How is it rude to try to figure out why the best writer on the entire site is leaving? Especially when the first words of the article are "due to budget cuts"? Don't worry about why we're upset, just tell us to "behave and shut up". We're only the customers, after all. whatever



Here, I've taken out the part about it being rude. The rest of her comment still applies:

Saraah said:
Wil wasn't "cut" from the newswire. Nobody was "kept" at the expense of Wil. Erin loves Wil. SG loves Wil. Everyone loves Wil. He will be sorely missed, and will hopefully soon return to the fold. smile

The speculation and gossip is unhelpful, rarely based in fact, [....]





Wil, your columns will be sorely missed, by all of us. You're the only writer on here that has ever actually gotten me choked up with nostalgia, and I loved your forward-looking articles as much as your reminiscing. I hope your time here has brought you some new readers (buy Wil's books and read his blog! I hear the books make great stocking stuffers!).

AceT

AceT

Portland, OR
April 2004

DEC 19, 2007 06:08 PM

Since logic seems to escape some of you, I'll offer the purely speculative assumption that if they are making budget cuts then the writers who are likely paid more and write less would be the first to go.

You could argue quality over quantity, and I would agree with you. I've said time and again how I believe GiR is/was the best part of the Newswire, and chances are Wil's articles rank among the highest in linkbacks, but it's not an irrational decision, and I could see why it was made.

Shiny_metal_ass

Shiny_metal_ass

I'm lost
October 2006

DEC 19, 2007 06:11 PM

There's an easy way to end speculation and gossip. They're called truth and honesty, not condescension and finger pointing.

masticorestongue

masticorestongue

Loveland, CO
August 2006

DEC 19, 2007 06:14 PM

I will miss your column wil. It was the only one here that I looked forward to reading.

Chainlink

Chainlink

Key West, FL
August 2005

DEC 19, 2007 06:17 PM

- a bajillion SG .

Wil you'll be sorely missed.

RudieCantFail

RudieCantFail

Intercourse, PA
January 2006

DEC 19, 2007 06:20 PM

I'm glad you'll be staying on as a member, Wil. I enjoy your insights in other threads as much as the threads you author yourself smile

apesamongus

apesamongus

Atlanta, GA
July 2002

DEC 19, 2007 06:23 PM

bean said:
Here, I've taken out the part about it being rude. The rest of her comment still applies:

Saraah said:
Wil wasn't "cut" from the newswire. Nobody was "kept" at the expense of Wil. Erin loves Wil. SG loves Wil. Everyone loves Wil. He will be sorely missed, and will hopefully soon return to the fold. smile

The speculation and gossip is unhelpful, rarely based in fact, [....]



Actually, no matter which parts of her statement you take out and which you leave, nothing in her post or yours reconciles her statement that he wasn't cut and the money used for something else with his statement that he was cut for budget reasons. One of those statements is not true.

910dohead

910dohead

Palm Springs, CA
September 2002

DEC 19, 2007 06:26 PM

Thank you Wil. Thank you for all the wonderfully interesting and funny articles. No thanks to Newswire with their stupid budget cuts. Those suits should use their ties for something actually useful and go hang themselves.

imclever

imclever

Kent, WA
February 2007

DEC 19, 2007 06:28 PM

Thanks for a fun bunch of articles, Wil.

spyder13

spyder13

San Francisco, CA
October 2006

DEC 19, 2007 06:48 PM

This is truly tragic. The articles have always been great. Thx Wil!!! You will be missed.

Nemius

Nemius

Whitby, ON
January 2005

DEC 19, 2007 07:10 PM

Oddly enough, it was your GiR column that prompted me to get my membership here.
You can find 'pin-up girls' all over the net, but only here did I find your insightful, enjoyable and sometimes nostalgic column.

I will see you over at WWdN: In Exile.

SG - OK, ten points for effort, but minus several million points for style.

Blackfish

Blackfish

Oakville, ON
April 2005

DEC 19, 2007 07:35 PM

Sad that you wont have the column here, but as long as you keep writing somewhere, I'll be happy. Great job here over the last two years...
Cheers,
'Fish

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