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  • WEDNESDAY APRIL 11 2007 12:00 PM

Wil Wheaton's Geek in Review: Shall We Play a Game?

When I was in high school and started seriously gaming, my friends and I played different games in different locations. One guy's mom was a Crazy Christian, who was absolutely convinced that D&D was created by Satan with the explicit goal of damning our eternal souls . . . so we played Diplomacy and GURPS at his house, and took the D&D gaming to James' house, where his parents didn't care. (Strangely, we could get away with playing GURPS at Crazy Christian Mom's house, even when we played fantasy with magic users and everything. My guess is that it was off Jack Chick's radar, and therefor off of her radar as well.) My friend Darin had a huge house with a huge downstairs room, and we used the enormity of his floor to pull off epic 40K battles while several Nagel prints kept post-modern watch over us. I was (okay, am) unnaturally in love with Illuminati and Car Wars, so that's what we played at my house.

When I look at any of these games in my closet, my Big Trunk of Games, or that one shelf in the garage, I recall those days and the fun times we had playing them, and I always miss them a little bit. I'm not certain, but I think that some of my friends feel the same way when we gather at Cal's house every few months for a day of gaming and grilling. I, for one, am grateful that we still have these games to connect us to a simpler, more carefree time in our lives.

I love that we live in a digital age, where the magical series of tubes lets us connect and play various games with friends and strangers from all over the globe, but there is still nothing like gathering in someone's house, or dorm, or the back room of your Friendly Local Game Shop and spending ten or more hours giving each other shit, fighting over the last piece of pizza, and wondering where that d10 went when it rolled off the table. (Shane? What are you chewing on?)

So this week, I thought it would be fun to compile a list of analog (most people call them 'tabletop,' but doesn't 'analog' feel more geeky?) games that are important to me. For a lot of us gaming geeks, as we grow older and take on more responsibilities and start families, getting together with our friends to goof off for a night of throwing dice and insults becomes a real luxury. If you're lucky enough to have the time, the friends, and a place to play, here are some games that I think every gamer's secret den of happy funtimes should have:

Classics.
We all have our absolute favorites, and these are the games that I'll have stacked atop my pyre just before I'm sent off for my Viking funeral.

Illuminati Deluxe Edition
You don't have to be familiar with the Illuminatus! Trilogy to have a good time with this game, but a good sense of humor, and an unflinching willingness to screw your friends at every opportunity is a must. Hail Eris! Hail Discordia! Fnord.

Car Wars Deluxe Edition
Car Wars and the entire Autoduel universe totally ate my brain when I was a teenager. If you were born after 1975, you probably don't remember Uncle Albert's and the AADA, and though the updated release didn't catch on as much as the original, there are a bunch of us who really miss competing in the AADA world championship. Despite its age, I think this game really holds up, and the world they created around it is as much fun to read about (if you can get your hands on the old GURPS sourcebooks and AADA Road Atlas and Survival Guides.)

Talisman Second Edtion
This was the first Games Workshop title I owned, and though I eventually became a really nerdy 40K Chaos Marines guy, it remains my favorite. The original is out of print, but they re-released a grossly overpriced big box version recently. If you stay away from the Timescape expansion, which I think totally breaks the game, this is a really fun way to spend three hours (or five, if you add in the Dungeon and the City.) It's got the exploring and adventuring of a dungeon crawl with the simplicity and spiffy graphics of a boardgame. And hey, you can be turned into a toad!

Abalone
I was introduced to this game by its designer at a con in Los Angeles in 1988. It's a thoughtful, chess-like game that is sort of from the Othello school of "minutes to learn, lifetime to master" gaming. I'll always play this, and put it on any list like this, because moments before I played it for the first time, I'd passed a vendor at the con with a picture of me with the caption "Put Wesley in the airlock!" beneath it. I was ready to leave the con and cry into my raisin brain, but the kindness of the designer and his enthusiasm in sharing his game with me and my friend Darin wiped the pain away. Ah, memories.

Future Classics.
Too recent to be mentioned in the same category as games that are over 20 years old, but these will certainly be around for a long, long time.

Settlers of Catan
Some of my friends hate this game, because the dice can really, really screw with an otherwise solid strategy. I like it because the dice make it playable by a mix of geeks and mundanes, and no two games are ever alike. It's also the very first truly geeky game that I convinced my non-geek wife to play with me, and now she asks when we're going to play it again.

Munchkin
It's all the fun of a dungeon crawl without any of that annoying role playing. If you like screwing your friends in Illuminati, and you're geeky enough to know why "bribe the DM with food" should make you gain a level, well, you've probably played this game several times. I play Munchkin with my kids all the time. They grok the spirit of the game.

Party Games.
These are the games that don't require a whole lot of strategery and thoughtery and time-to-playery, making them perfect for sharing with non-hardcore gamers, or your regular group after a few drinks.

Nuclear War
Though the real threat of nuclear war isn't hanging over our heads like it was in the 80s, this is still a really fast game that's silly and easy to learn . . . and who doesn't like launching nukes while you pound beers? Add Nuclear Escalation and Nuclear Proliferation for maximum Cold War-osity.

Apples to Apples
The game that arguably made Out of the Box Games is one of the best party games to come out since Twister. If you've never played it before, you can learn in less than 90 seconds, and be playing in under three minutes. It's another game that gets progressively entertaining as the beer bottles pile up. Er, I heard. From this other guy. This one time.

Cineplexity
Cineplexity takes the foundation of Apples to Apples and thrusts it into the world of movies. A judge draws two cards, reads them, and then the players try to come up with a movie that the two cards describe. So if you draw "New York" and "Romance" you could say "When Harry Met Sally" and win if my wife was judging. If I'm judging, though, you probably want to go with "Basketball Diaries," which is a love story about heroin.

Cheapass Games (Heh. I said Ass.)
Cheapass doesn't give you all the counters and dice and money and bullshit that you need to play games. Instead, they figure that you already have all that stuff in other games around the house, so rather than give you additional bullshit and drive up costs, they give you simple game boards and instructions for really fun games that are really . . . well . . . cheap. The greatest thing about this is that, even though they're inexpensive, they're still very satisfying and well-developed games. If you want to add some variety to your library without spending a small fortune, you can really stock up with Cheapass. Here are a few to get you started:

Give Me the Brain! and Kill Dr. Lucky Give Me the Brain and Kill Dr. Lucky are both games I've written about here before, and they are two of their more popular releases. There's also Brawl, which is a near-real time fighting game where players play cards at each other to represent moves in a fight, and Devil Bunny Needs A Ham, which can be modified with some magnets and played on your refrigerator. Cheapass also puts out "hip pocket" games, which are designed to be simple enough and small enough to carry in your hip pocket. My personal favorite is Light Speed.

Okay, it's your turn.
It's always risky to make lists like this, because someone is bound to freak out that I included Settlers of Catan, but didn't include Puerto Rico (that's just because I haven't played Puerto Rico enough to know if I love it or not, so back off, man) and I invariably overlook something because I haven't played it in a long time, or I got so excited writing about Car Wars, I forgot to talk about Bohnanza, and I haven't even touched on any of the newer big box games. What's on your ultimate list of geeky games?

Wil Wheaton is a man who likes his taffy.

 

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Comments
Renshai

Renshai

Minneapolis, MN
February 2006

APR 11, 2007 06:32 PM

I used to play a speed up version of risk with rules for Nuclear Weapons. It was a good way to play when you only had a couple of hours. I think the rules were in Dragon Magazine #17.

unfiltrator

unfiltrator

San Francisco, CA
April 2004

APR 11, 2007 07:02 PM

Yeah I loved Illuminati. I have been hankering for repeat plays of the oldies but I need to repurchase everything. I can't believe Illuminati sells for $35 now!!

Also my heart also fogs up for Snit's Revenge and Awful Green Things. I bought Green Things and no one likes it! I'm afraid to buy Illuminati now.

Settler of Catan is good fun.

I wish Games Magazine would publish a blog, their game review section was always full of juicy new titles.

ZenTrixter

ZenTrixter

Portland, OR
October 2002

APR 11, 2007 07:26 PM

TwelveTone said:
I always like Paranoia.



+3

malkav11

malkav11

Saint Paul, MN
July 2003

APR 11, 2007 07:43 PM

Talisman was *the* game for me for a long, long while. 2nd edition, of course. Where I play, they have all the expansions. We use Adventure and Dragons (they're mixed in, so there's no avoiding it. Dragons really fucks up the monster balance by ensuring you get regularly ganked by hideously strong dragons, but oh well.) and sometimes throw in Timescape or City. Dungeon I feel is incredibly dull *and* potentially gamebreaking, since if someone makes it to the middle they win, and it sure looked easier than making it through the middle and inner regions of the main board. City has some neat bits and some really dumb bits. Broken gear, for example, was a really lame addition. And at least one of the master characters is awful. But then, most of the non-City master characters are awful.
Timescape is, I think, the most creative and interesting of the official expansions. I'm willing to entertain the notion that it might be game breaking, but I don't really see how.

The thing I love about Talisman is how modular it is. With a little fan-made utility you can put together all sorts of new cards, characters, and so on. And of course there are repository sites for people's unofficial content. One of the people I game with actually went and put together an entire unofficial Realm of Chaos expansion, printed up a real board for it and everything. We use that fairly regularly also.

But my new favorite game is the Fantasy Flight remake of Arkham Horror. The original game didn't excite me that much, but I feel like the new version captures everything I loved about Talisman, but kicks things into higher gear. For one, Talisman is competitive, Arkham Horror cooperative. I greatly prefer cooperative games. Not only do Arkham Horror characters have special abilities, but they also have unique configurations of starting gear and stats, making for a wide variety of trade-offs. Plenty of loot, all of it useful to various degrees, plenty of nasty monsters, and oh so very many potential encounters. Plus the Mythos phase cards that regularly change the game environment, and of course over a dozen Old Ones that alter game fundamentals while representing the biggest threat you may have to face in the game.

Like Talisman, it's very modular, very expandable. And oh are they expanding it.

commonman

commonman

USA
August 2003

APR 11, 2007 08:02 PM

Car Wars. Last year I just sold off all my old Car Wars stuff on eBay. I hadn't touched it in years and I didn't know anyone who was interested in it anymore. Ahh, memories.

I did keep all of my Traveller books, though. The little paperbound stapled ones, and the box sets of extras like Striker and Mayday. I suppose that was the "original" Traveller, but I never knew any other version.

I'm surprised noone has mentioned the great Avalon Hill games like PanzerBlitz, Richthofen's War, or the great but so complex Squad Leader. There was something about pieces of cardboard on a hexagonal grid that was really captivating.

Cyber_I

Cyber_I

Edmonton, AB
January 2003

APR 11, 2007 08:37 PM

HarManic said:
Definitely Axis & Allies. It always eventually degenerated into either A: Inventing new technologies to really let your friends have it, or B: Crossing it with Diplomacy to where secret alliances were formed to throw everything out of whack. Ever wonder what would happen if Hitler and Stalin kissed and made up?



This game has taken on a whole new meaning with the updated board we made to account for population, oil, diamonds, and cocaine! haha Needless to say we needed to photocopy the money to account for all the new cash IPCs given out each turn!

D&D and Magic are still my fav games...but we just don't have the endurance to play for 36 hours anymore!

Oskar

Oskar

United Kingdom
February 2005

APR 11, 2007 08:43 PM

Axis vs fucking Allies. I love the 3-6 hour games. I love rewriting history. I love taking over the WORLD.. muahahahahaha. tongue

wyrdhunter

wyrdhunter

Hialeah, FL
February 2005

APR 11, 2007 10:03 PM

I've been trying to figure out what the name of a similar game is, if anybody's heard of it. It's a storytelling card game where you're dealt cards like "ogre," "princess," "castle," etc., and you have to come up with a story that uses all your cards. If you mention something in someone else's hand, they can play that card and take over the story, continuing on with their cards. Anyone know?



You're thinking of Once Upon A Time from Atlas Games. There's also an expansion to make the Fairy Tales darker.

One of the all-time classic boardgames was Dungeon way back when. There was also Axis & Allies, Fortress America (lost that one to a hurricane), and Kingmaker. Nowadays I've become a big fan of Fantasy Flight's uberboardgames, particularly Twilight Imperium (a 4X space empire game in hex tile form) and Descent (modern heir to Dungeon). Also looking forward Tides of Iron since I played a demo at the last Indy GenCon.

When it comes to RPGs, Call of Cthulhu still rocks (best rpg where you're destined to die or go mad), along with the original DC Heroes, Marvel Super-Heroes RPGs, and Villains & Vigilantes. Still got that old stuff and wouldn't give it up for the world.

scylis

scylis

USA
November 2004

APR 12, 2007 12:31 AM

second on the Battletech (my 4 heavy trinaries of Jade Falcons will crush any regiment you can come up with, Freebirth!). what could be better than rolling dice and slugging it out with your friends using simulated 8-12 meter-tall humanoid metal machines of death armed to the theoretical teeth with lasers, long- and short-range missiles, autocannons, gauss rifles, particle projection cannons, machine guns, and flamethrowers?

...besides sex, i mean.

...and never mind the fact that i almost always had to play with myself.

...because, you know, i'm a dork. and a male. playing with myself is the norm.

now i'm slightly depressed. i miss my tech manuals (3025, 3026, 3050, 3055, 3057, 3058, and 3060). and i'm still getting laid about as much as back then (read: never).

NathanialBlood

NathanialBlood

United Kingdom
August 2006

APR 12, 2007 02:02 AM

When you want to show your friends that it's all about strategy nothing beats Heroclix and any amount of Batman Team members. You can keep your super strength and your impervious armour I will just walk up outwit you and hit you so hard that your mother feels it. kiss

CoC and DnD are the best RPG I have played. I liked GURPS but could never really find a group to really get a regular game going with.

Magic and WoW are my cards and I can never make any type of winning deck ever. So if anyone has any advice on that please do share wink

coldie

coldie

Australia
April 2007

APR 12, 2007 05:32 AM

I have to put a vote in for Zombies!!! It's often the simple games that are the most fun.

Grobog

Grobog

Houston, TX
January 2005

APR 12, 2007 06:30 AM

I am ashamed to learn that my childhood hero is actually a Chaos Traitor!

40K and Magic have been my long time addictions. I love illuminati, but I can't get anyone to play it with me.

For Russ and The Emperor!

Kolic

Kolic

Tulsa, OK
July 2004

APR 12, 2007 07:31 AM

Lunch Money/ Beer Money. Great fun with some trash talking friends as you wail on each other with attack cards, dodge cards, and counter attack cars in different combinations.
Of course Magic the Gathering
And Heroquest was always a lot of fun.

muskrat

muskrat

Madison, WI
April 2003

APR 12, 2007 01:56 PM

DUDE...

COSMIC ENCOUNTER! :-)

And thanks for the Munchkin props.

muskrat

muskrat

Madison, WI
April 2003

APR 12, 2007 01:58 PM

Signon said:
Chez Geek and its variants.



At Dorkstock/Rockcon, some folks did up an "Adult" version of Chez Geek...

Forgot the name, but came across some cards I sketched out for them recently...

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