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  • WEDNESDAY SEPTEMBER 6 2006 11:00 PM

The Top 100 PC Games of the 21st Century?

Next-Gen has prematurely released a list of the top 100 PC games of the 21st century based entirely on the number of units sold. A quick perusal of the list reveals dozens of games you've never heard of and will most likely never play on account of them being diabolically terrible, whilst the rest are games you most likely own and have shunned your family in favor of.

Here are some notes on how this list works.
• Stats, ordering and research: thanks to game publishers, retail analysis sources and NPD data.
• Games are ranked by units sold; then by revenue generated. This tends to favor games released earlier, rather than later, and games which have spent a long time at a lower price point have also done well, but we wanted to reward longevity and popularity across all audiences, not just hardcore.
• In the event of a tie, games are then ranked by 'most recently released' and then by Gameranking average review scores. Special thanks to Gamerankings, just for being an exceptionally well produced resource.
• Games are ranked according to the highest selling SKU only. Otherwise the list would be full of sports iterations and big brand spin-offs and sequels. In the case of a single intellectual property being used in multiple genres of game, however, each genre's top SKU will be represented – we want to reward taking risks with IP.



Starting out atop the list one will quickly find this little gem.

98.
Slots 2: Betty Boop
Publisher: Masque
Developer: Masque
Released: Oct '01
Estimated Sales: 210,000
Franchise Sales: 1.4 Million
Revenues: $3.8 Million



Surely the humans buying this discounted "Entertainment" software out of Wal-Mart discount bins across America are a financial force to be reckoned with. Though it should be unbelievably inspiring to any would-be game developers out there to know that a slot machine game featuring a character your grandmother found hilarious can generate millions in revenue.

 

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Comments
Scopitone

Scopitone

Irvine, CA
OLD SKOOL

SEP 08, 2006 11:40 AM

MissValentine said:

Scopitone said:

MissValentine said:
puke

And to think a game like Grim Fandango made LucasArts lose money. Ah well, there's no accounting for taste.



It's a fucking travesty. Be sure to pick up Psychonauts.



It's on my long list of games of 'games I still have to play', but I should probably bump it to the top since Tim Schaefer is a genius.



Tim Schaefer is the reason I work at a game company! Too bad he's dead.

Scopitone

Scopitone

Irvine, CA
OLD SKOOL

SEP 08, 2006 11:42 AM

thefreak said:

Scopitone said:
It's a fucking travesty. Be sure to pick up Psychonauts.



Oh, that's such an awesome game. Great gameplay and great humor. It's a shame no one bought it. They're missing out.

-TM



Those slow fuckers at team Xbox are testing it at the moment so that we can play it on our 360's.

bean

bean

STAFF

Los Angeles, CA

SEP 08, 2006 12:21 PM

I'm glad Dungeon Siege did as well as it did. I loved that game and it's follow-up expansion and sequel, even though I didn't pick it up until well after it had come out. It pained me that it wasn't open-ended and wasn't multiplayer, and it is almost the biggest factor in my finally getting into WoW, since I never played any of the Diablo games and never made it very far in the Warcraft III storyline.

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