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Christopher

Christopher

Portland, OR
November 2002

APR 06, 2006 09:00 PM

University art instructors are beginning to notice that art students who use programs like Adobe Illustrator or Photoshop don’t develop traditional drawing skills. Many cite the design industry as an instigator in this shift, along with students’ frustration with the process of learning how to draw.

Students are more comfortable manipulating computer graphics than doodling, drafting and drawing with pen on paper, and this has created a sharp decline in drawing skills in recent years, teachers say.

Additionally, tech-savvy students simply lack the initiative and persistence developed by drawing, resulting in uninspired work -- at least work on paper.
"I see an increasing passivity on the part of students," says Marc Treib, a University of California, Berkeley architecture professor who hosted a recent conference on the state of drawing in an electronic age.

Computer graphics allow artists to move briskly. By contrast, drawing on paper can be frustrating, forcing concentration, introspection and revision as an idea or vision takes shape. The process hones essential skills and sensitivity and personality that make artwork unique, instructors say.

"It doesn't happen right way," according Chip Sullivan, a professor of landscape architecture at the University of California, Berkeley and conference speaker. "Drawing to me is a sense of consciousness ... a spiritual existence."


Design studios value artists who can have production experience in addition to a creative repertoire. In addition, instructors believe that artists will have “vastly superior” portfolios if they begin with a developed drawing skill-set and augment it with digitally produced pieces.

Vampirate

Vampirate

Durham, NC
October 2004

APR 06, 2006 09:09 PM

In other news, doing things the hard way builds character.

MrStitches

MrStitches

Brooklyn, NY
November 2003

APR 06, 2006 09:10 PM

I really wish my art teachers had taught me to draw, instead of the dumb projects and self esteem protecting lack of criticism I did get.

_DictionaryGirl_

_DictionaryGirl_

NEWSWIRE

San Diego, CA

APR 06, 2006 09:10 PM

But computers are hard though! frown

*continues sketching with pen and ink, the way her stubborn teacher taught her*

thefreak

thefreak

NEWSWIRE

Gardner, MA

APR 06, 2006 09:10 PM

Personally, I think they should just go w/whatever they feel they're more comfortable with, whether more traditional drawing or the technological route. And the teachers should mind their damn business.

-TM

MrStitches

MrStitches

Brooklyn, NY
November 2003

APR 06, 2006 09:11 PM

thefreak said:
Personally, I think they should just go w/whatever they feel they're more comfortable with, whether more traditional drawing or the technological route. And the teachers should mind their damn business.

-TM



Are you being sarcastic or not? I can't tell.

_Elichrusos

_Elichrusos

Australia
November 2004

APR 06, 2006 09:16 PM

thefreak said:
Personally, I think they should just go w/whatever they feel they're more comfortable with, whether more traditional drawing or the technological route. And the teachers should mind their damn business.

-TM


Their business being teaching.

This nonsense about teachers not being entitled to tell their students how to learn is preposterous,

girlafraid

girlafraid

I'm lost
October 2005

APR 06, 2006 09:18 PM

Sounds like the schools need to (re)evaluate their programs. Even if you're getting a degree in Graphic Design (not Fine Arts), still-life and figure drawing have been REQUIRED in any program I ever looked into. This is a strange observation. I can't imagine that it would be acceptable with a live model sitting there as a subject, and having students with laptops in front of them...it's the curriculum that's at fault.

xmt

xmt

I'm lost
OLD SKOOL

APR 06, 2006 09:30 PM

everyone should draw.

attn_ho

attn_ho

Brooklyn, NY
February 2004

APR 06, 2006 09:36 PM

of COURSE art teachers harsh on computers! thier very JOBS are on the line!
[/sarcasm wink]

BloodSpider

BloodSpider

United Kingdom
June 2005

APR 06, 2006 09:48 PM

I like the combined approach, I have often used a tablet and pen to draw on the computer. Then again I started drawing on pen and paper them moved to digital art. So the feel of a pen in my hand sometimes works the best while drawing while the computer gives me hundresds more options of what that pen can do.

Christopher

Christopher

Portland, OR
November 2002

APR 06, 2006 09:48 PM

Vampirate said:
In other news, doing things the hard way builds character.



OLD, GOOD! NEW, BAD!

dempsey

dempsey

Seattle, WA
June 2003

APR 06, 2006 09:57 PM

Our web devs still look at me funny when I'll sketch something out by hand. Sadly, a lot of businesses won't even give you the time to plot something out by hand... "just do what everyone else is doing... photoshop does that in a few clicks..."


Even more depressing, no one at my work could grasp the concept of an IA priority breakdown chart (my term... I ain't go no fancy degree)... "so... what... the site is going to be in three columns... and why is is so... boring... and text-based?" "no, no... this is just a break down of all the elements of the page into what they are and what information is most important and should thus be featured more prominently" "so... it'll look like this? no?" surreal

brhood

brhood

Australia
April 2004

APR 06, 2006 10:16 PM

When I was trained as a pre-press guy we learn't the old school way (manual combining) and the new school way (electronic pagination)... If you asked a newbie these days to cut a mask or go shoot a bromide on the camera they would look at you like you were freebasing clearasil.... I know these old school was won't ever come back and really, thank fuck for Photoshop and Quark... but being able to do shit with your actual hands and knowing the reasons behind what your computer does automatically is invaluable in my book.

catdad

catdad

Portland, OR
August 2002

APR 06, 2006 10:25 PM

Unfortunately, corporate america isn't interested in "essential skills and sensitivity and personality".

dempsey

dempsey

Seattle, WA
June 2003

APR 06, 2006 10:44 PM

brhood said:
go shoot a bromide on the camera




You have to admit that sounds like a porn maneuver...


[Edited on Apr 06, 2006 11:45PM]

Christopher

Christopher

Portland, OR
November 2002

APR 06, 2006 11:19 PM

brhood said:
When I was trained as a pre-press guy we learn't the old school way (manual combining) and the new school way (electronic pagination)... If you asked a newbie these days to cut a mask or go shoot a bromide on the camera they would look at you like you were freebasing clearasil.... I know these old school was won't ever come back and really, thank fuck for Photoshop and Quark... but being able to do shit with your actual hands and knowing the reasons behind what your computer does automatically is invaluable in my book.



That reminds me of something Chip Kidd says, "You shouldn't use a computer for design until you're forty."

artsaves1228

artsaves1228

Puyallup, WA
February 2005

APR 07, 2006 02:31 AM

Umm personally I kinda like the frustrating, forcing concentration, introspection and revision part of drawing. Drawing isnt supposed to be easy and simple. I hate that everyone uses computers to do all their art anymore...sure there are still some wonderful traditional artists...but its just sad I think. But I'll never change how I do my art just to fit in with what most people want whatever

unknown_bastard

unknown_bastard

Montgomery, AL
December 2003

APR 07, 2006 03:41 AM

That's why I failed art class because of the stupid project instead of just letting the creative river flow (so to speak)

bean

bean

STAFF

Los Angeles, CA

APR 07, 2006 03:54 AM

When I was in design school, we had to take two years of drawing and painting and design-by-hand courses before we even touched a computer in the classroom. Hell, there was only one class that taught the programs; all the others taught the concepts and expected students to either know the programs or be able to figure them out. In my first typography class, we had to hand-letter 9-inch tall characters with brush and ink and have absolutely precise edges.

Frankly, I can't imagine developing skills any other way, and I can't understand anyone who thinks they can shortcut their way to being good at what they do.

mitchclem

mitchclem

San Antonio, TX
August 2005

APR 07, 2006 07:44 AM

artsaves1228 said:
Umm personally I kinda like the frustrating, forcing concentration, introspection and revision part of drawing. Drawing isnt supposed to be easy and simple. I hate that everyone uses computers to do all their art anymore...sure there are still some wonderful traditional artists...but its just sad I think. But I'll never change how I do my art just to fit in with what most people want whatever



Ditto. I do mostly album covers and flyers as of late, and I really feel like drawn and/or painted stuff like that has taken a backseat to Photoshop filtering. It's pretty frustrating sometimes, but at least I can sleep at night.

Cigarette

Cigarette

Cleveland, OH
April 2004

APR 07, 2006 09:20 AM

Just wait'll writers can put a plot, style, and length into a computer and have it spot out a novel.

At least actors are still safe.

But seriously, hard, frustrating, time-consuming work is good for you. It does build character.

Paul9000

Paul9000

Monterey, CA
November 2004

APR 07, 2006 10:12 AM


Computer graphics allow artists to move briskly. By contrast, drawing on paper can be frustrating, forcing concentration, introspection and revision as an idea or vision takes shape.


See, computers aren't frustrating.

apesamongus

apesamongus

Atlanta, GA
July 2002

APR 07, 2006 11:52 AM

Elichrusos said:
This nonsense about teachers not being entitled to tell their students how to learn is preposterous,


And the implication that people who learn to do art with a different set of skills are somehow not as creative is pretentious.

apesamongus

apesamongus

Atlanta, GA
July 2002

APR 07, 2006 11:55 AM

bean said:
Frankly, I can't imagine developing skills any other way, and I can't understand anyone who thinks they can shortcut their way to being good at what they do.


Well, if what you want to be good at is drawing by hand, then you have a point. But some people want to be good at creating art (or commerse), and there are many different ways to go about that. You don't need to learn to sing to be able to dance well.

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